NOTE: EPISODES I-III
In regards to the Prequels
Episodes I-III saw the birth and rise of the Empire and gave us our first
glimpse at the time period of the Clone Wars. This was new and uncharted territory,
but most of the events can easily apply to the Galaxy Force history and usage
throughout the club. The following are some exceptions and corrections that
had to be made to the prequels to allow a smooth transition into the pre-established
Galaxy Force foundations. Everything else from the movies are acceptable as-is.
1) Technology - Naboo N-1
fighters, Jedi starfighters, war machines, clone starships and fighters. These
craft are 60-75 years old, the technology has been surpassed with more powerful
weaponry and engines. It's simply not worth it to be flying these ships in Galaxy
Force and expect to survive very long.
2) Naboo - Since the planet
exists in both the Star Wars Galaxies Online RPG and Battlefront and is now
also shown at the end of the super-special edition of Episode VI, Naboo WILL
exist in Galaxy Force. Your characters can visit the world or be from Naboo;
although most Gungans haven chosen to remain in-system and live quietly. They
will not be available as a playable race. Naboo is a member of the New Republic
and is located within the Janius Sector.
3) Midi-chlorians - Luke
had NO clue what they were. Yoda never bothered with that small fact. And since
every Jedi/Dark Sider in the club is trained based on what Luke knew and passed
on to others, nobody in current GF times would know about them. Therefore, don't
mention them because your character wouldn't know. The Force is a mystical energy
field that surrounds all living things.
4) Trade Federation - The
last vestiges of the Trade Federation were eventually incorporated into the
Corporate Sector Authority, along with many of the other larger business conglomerates.,
they won't be around in GF either. If you want to be the same race, (Neimoidian)
that's fine. Though you won't have a powerful army or battleships.
5) Battle Droids - If you
really want them, or the tanks, that's fine (if you can afford them). Just remember
as I said before, they are 75 years old in GF. The technology has been surpassed
a thousand times over. Current battle droids or tanks will wipe them up easily.
6) Pod-racers - These were
cool, and probably would still be around in one form or another. If you want
them, fine. Just remember, Anakin is the only human who could fly one. I'm sticking
to that fact, so be an alien if you want to race one.
7) Coruscant - The Jedi
Temple was destroyed when the Imperials abandoned Coruscant as the SSD Lusankya
erupted from underneath the city itself. Also, the Senate Building was destroyed
during Lord Monarch's attack in the Fall of Coruscant. So neither building
is still around on the planet.
8) Tatooine - Mos Espa
and Mos Eisley are on opposite ends of the planet, just wanted to mention that.
And obviously, the Hutts (Jabba especially) don't control the planet
9) Geonosis - Geonosis
is a mining world, rich in resources. This system still exists within Galaxy
Force and its insectiod race still inhabit their homeworld. They are however,
not available for use as a playable race.
10) Kamino - OFF-Limits.
It was initially hidden and even though it probably still exists, it remains
in secrecy from all archives, records, and nav-charts available throughout the
galaxy. Kamino will not be allowed as a system in Galaxy Force.
11) Age of the Republic
- Chancellor Palpatine mentions that the Republic has stood for a thousand years.
As the birth of the Republic occured TWENTY-FIVE thousand years ago, this comment
was meant to state that there hasn't been a major war within the Republic in
that time, and peace has reigned for a thousand years. Just wanted to clarify.
12) Cloning - No clones.
Cloning was outlawed throughout most of the galaxy after the Clone Wars. All
cloning facilities where shut-down, dismantled, or destroyed. A few secret labs
remained, and have been used by Emperor Palpatine, Thrawn, and others over the
years, but these instances are extremely rare. You cannot role-play a clone
within Galaxy Force. And any cloning technology needs to be approved through
the Head GM before-hand; and in most cases, will likely be denied.
13) Dark Side Disfiguring
- Dark Siders eyes will turn yellow when using the Dark Side over time.
This effect can be hidden when dealing with others, as both Anakin and Palpatine
were able to do. However, the mask will fail when using Dark Side powers. Other
disfiguring, such as aging the flesh, transforming the Dark Sider into a twisted
zombie-like appearance, may occur for those that immerse themselves completely
to the level Dark Mastery, but this occurs only on rare occasions and is not
considered normal for all Dark Siders.