RULES AND GUIDELINES
Things to know before joining
Below are important guidelines within the club. Each of the guidelines is
of equal importance. Failure to comply with these guidelines may result in being
'gagged' or 'blocked' from posting or even reading in the Forums. Expanded and
revised rules for "net-iquette" and protocol are located within the Galaxy
Force Charter and will be strictly adhered to. Failure to review
the charter will not excuse inappropriate actions and may result in 'In-Character'
and 'Out-of-Character' repercussions.
1) NO BICKERING: Bickering
or arguing will not be tolerated. If you have a problem with another member
or a GM, take it to email. Real-life problems are not to interfere with the
running of the club.
INFRINGEMENT: There will be no Solos, Skywalkers, Leias, Vaders, Fetts...
whatever. Using major names from the movies or books is prohibited. Minor names
may sometimes be permitted but must first be cleared by the Head GM.
A RULING: Anyone who disagrees with a CLUB-RELATED ruling is more than
welcome to EMAIL the appropriate GM and complain. After listening to your arguments
and reasons, if justified, the GM can change and alter their ruling. Though,
if they disagree, they should explain the reason for the current ruling and
why it stands. Club related rulings are mostly battle rulings.
IDEAS/PROPOSALS: Stories can be posted by anyone, at anytime. With major
stories that would have a dramatic impact in the club, please email the GM with
the proposal before you begin, just so we are aware of certain situations that
may arise and give approval.
5) NEW SHIPS/FIGHTERS:
Galaxy Force is currently NOT accepting new capital ships or fighters besides
the ones in use. There is plenty to choose from already, each with its own speciality
and purpose. Utilize them for peak efficiency and maximium results. For Neutral
Fringe freighters, transports and small shuttle craft, the ships CAN be more
customized and can be made to look different with similar-type stats. Some individuals
currently have unique freighters looking like the Defiant, a Maqui ship, a Jem
Hadar ship, a Runabout, or a Ferengi Marauder, but all use normal freighter
stats. Please email a GM first for approval. (Note: those ships just mentioned
are in use and not available)
6) NOTE POSTING: It is
appreciated that players try to post at least one note per week. Even if it
is just to report in and say hi. We understand that it isn't always possible,
people are busy or on vacation. If you know you aren't going to be around, perhaps
email someone in advance. Repeated unexcused absences will not be tolerated.
7) DUAL NOTES: As your
character, you can only be in one place at a time. Therefore, players are only
permitted to post as their character in one subject at a time. (NOTE: the
only area where double subject appearances can occur is in a Jedi/Dark Jedi
area. A member CAN be receiving training AND be in another location at the same
time. It is assumed that the training took place either before or after the
other event. Please try to specifiy within the storyline.)
8) HYPERSPACE: Entering
into or leaving hyperspace does NOT have to be posted. People on the other side
of the galaxy would not know you were doing so. In normal storylines where combat
is not a factor, you may simply continue your storyline with your craft exiting
hyperspace, preferably stating that some time has passed - from a few hours
if within the same sector, to a day or two with adjacent sectors, to a week
or more if crossing the galaxy. If it is such a long journey, you might want
to write your what your character is doing while in hyperspace and have them
do a few stops along the major hyperspace routes to help embellish your storyline.
If you are entering hyperspace with a fleet, or anywhere that you will be
arriving for combat, email the GM where you are jumping from and your planned
destination. The GM will give you an estimated time of arrival. You may not
post a note until your time of arrival. During battles, hyperspace times will
vary and are stated in terms of Rounds, so you could be waiting for a few days
(or even weeks) realtime until the battle reaches the accquired round.
9) IN-CLUB: If an event
is not written online in the club, then it did not happen (in GF terms anyway).
Things that happened in other clubs or in email, did not happen in GF.
If there is something that you do not wish for other characters to know, but
is important for your story, then make a note somewhere in the note reminding
What people know 'in-character' and what they know 'out-of-character' are
two different things. If a character acts as if they know something that they
wouldn't have known, then a GM will step in and intervene.
10) HELP!! If there is
something in the club you need help with, whether it's creating a character,
info on a planet, stats for a ship, etc.. please don't hesitate to ask. We are
here to help. =)